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mogacreative
7 years agoExplorer
Quality Settings are being set to "Fastest" despite a default.
Developing in Unity 2018.4LTS and using Oculus Integration 1.37
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I have noticed on builds that the quality setting are being overriden to the 'Fastest' state. Below is the Rift settings I am using, set to the default.
The problem persists whether or not "use Required Project Settings" is toggled. Any thought?
Related to this thread. Link
I have noticed on builds that the quality setting are being overriden to the 'Fastest' state. Below is the Rift settings I am using, set to the default.
The problem persists whether or not "use Required Project Settings" is toggled. Any thought?
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- mogacreativeExplorerHere is the Project Setting window during build:
- mogacreativeExplorerarg nvm just had to drag the 'Rift' levels to the Top
- el_jergasExplorerCan't you just uncheck the quality levels that you don't want?
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- 7 months ago