Forum Discussion
Sprakle
5 years agoHonored Guest
Quest project builds and runs, but stays stuck on 3 dot loading screen
I followed the official instructions for setting up Unity for Quest development. I tried to build using the included example scenes. The build works fine, but when it runs on the quest, it sta...
JeffNik
4 years agoMVP
@MadeinBrooklynGames - (the orig post is very old)
I had similar problems in the past - for me, the VR system wasn't being initialized. Assuming you are using a recent version of Unity, the Oculus Integration package and the Unity XR Plug-In Management system, check the following:
1) The XR Plugin Management has been installed, and the Oculus plugin activated
2) "Initialize XR On Startup" is checked
3) Confirm that you have removed the defaul main camera, and replaced it with an instance of the "OVRCameraRig" prefab.
4) If you arent using the Oculus Integration package, make sure the you have converted your default main camera to an XR Rig (right click it -> XR -> "Convert Main Camera to XR Rig" (which adds a "XRRig" script to it)
Hope some of this solves your issue.
lufinkey
2 years agoProtege
Unfortunately this didn't work for me. I have "Initialize XR on startup" checked for all systems, but whenever I made a "dev" build (seems to work fine with normal builds) I get stuck on the 3 dots still
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