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JooHyunJoon
1 year agoHonored Guest
Questions about build issues
I’m developing my first PCVR with Quest3.
I’m at the end of the build and I have a question.
As you can see in the video, there are a few things that are different when I run the build file than when I run it in the editor.
- the VFX graphs don’t look right
- shader graphs are displaying weirdly
- textures are broken
- the coin sound was outputting in a choppy manner.
When I built the game, I encountered the above issues.
It’s strange that the rest of the game was built without any problems,
but I really want to fix the problematic parts.
I was wondering if anyone knows about these issues or can help me out.
**Build environment information: Ryzen 8700G, RTX 4070S, Windows 11, Unity 6000.0.32f1, OpenXR, Windows build(Intel 64-bit, both Build and Clean Build experience the same issue)
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