Forum Discussion
JonathanRincon
3 years agoHonored Guest
Ready Player me Avatar Shaders Problem with the Oculus Custom Renderpipeline
Hi, I´m Using the custom Renderpipeline by oculus in order to enable and use the ASW, but when I try to download the avatar using the URL, I got the error with the ready player me shader. When I try to open the material with the shadergrahp it can not open . so there is a way to fix this shader ? Thanks
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 8 months ago
- 2 years ago
- 2 years ago