Forum Discussion
MxRP
3 years agoHonored Guest
Realtime Occlusion with Meta Quest Pro and Passthrough
Hello There
Is there any way to get depth information in addition to the Color Passthrough form the Meta Quest Pro? Or maybe even an Mesh of the environment?
I want it to be able to occlude my virtual assets in realtime, eg. when people are walking in front of it. When setting up the Guardian there seems to be some kind of obstacle recognition going on, how are they doing this and can i do the same? I'm using Unity and the latest version of the OculusSDK (v46)
Using Room Setup and drawing everything in by hand is not an option, since some stuff is moving around.
Thanks for your advice!
2 Replies
Replies have been turned off for this discussion
- thefacelessbassistHonored Guest
please let me know if someone answers this for you im trying to do something similar! thanks in advance lol
- FabularisProtege
You find something useful? Thank you
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 1 year ago
- 3 months ago
- 4 years ago
- 2 years ago