Forum Discussion
kwaegel
13 years agoHonored Guest
Rebuild Unity plugin?
I made some changes to the OculusSDK and want to used the updated version with Unity. Do I need to rebuild OculusPlugin.dll somehow? The current SDK solution only appears to build static libraries.
geekmaster
13 years agoProtege
"cybereality" wrote:
Yes. The Unity integration uses a DLL, and we have not released the source for this project. I guess you could create the DLL yourself, but you would need to make sure the interface was exactly the same if you want to just drop it in. Not sure what the best path would be here.
Perhaps DLL injection, if you know which functionality to hijack.
You could start here, using Linux "objdump":
How to disassemble Win32 DLLs and EXEs under linux:
http://john.fremlin.de/linux/howto/win32-disassembly.html
Both cybereality and myself have experience writing Windows DLL injection code, but you need to do some of your own research before either of us can help answer your technical questions.
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