Forum Discussion
cloud_canvas
7 years agoExpert Protege
Removing the "outline" from the edges of geometry rendered by OVROverlay
Hi all, this is something I pinged Carmack on Twitter about directly a few days ago. Linked to the thread for context; there's more illustrative screenshots that I've attached there as well. Trailed o...
Kingslayer
6 years agoExplorer
I'm baffled at the sheer lack of interest from Oculus regarding their own tools. A year later still no reply, just like many similar threads. I suppose not using the OVROverlay is the only way not avoid these outlines/borders around images?
If I render transparent textures as underlay they render messed up without transparency so no go there either.
If I render transparent textures as underlay they render messed up without transparency so no go there either.
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