Forum Discussion
kayyo
11 years agoHonored Guest
Render input from several cameras
Hi, In short: I want to use an OVRPlayerController and in parallel an OVRCameraRig (clear flags depth only) to render two completely different perspectives into one resulting left eye right eye im...
wheatgrinder
11 years agoExplorer
Seems a bit like your reaching around the back of your head to scratch your nose :D
I'm sure its just that I don't understand exactly what you are trying to do.
To help answer your question: If you are rotating the camera around the game board and you want the objects to be affected by gravity physics as if you were rotating the game board, you will probably need to create your own gravity system that applies force in relation to the camera movement. Do this tutorial and by the end you might be able to figure out how to do what you want.. https://www.youtube.com/watch?v=gHeQ8Hr92P4
Now I have to ask "why?"
Why cant you just rotate the game board in the scene?
I'm sure its just that I don't understand exactly what you are trying to do.
To help answer your question: If you are rotating the camera around the game board and you want the objects to be affected by gravity physics as if you were rotating the game board, you will probably need to create your own gravity system that applies force in relation to the camera movement. Do this tutorial and by the end you might be able to figure out how to do what you want.. https://www.youtube.com/watch?v=gHeQ8Hr92P4
Now I have to ask "why?"
Why cant you just rotate the game board in the scene?
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 1 year ago
- 2 years ago
- 1 year ago