Forum Discussion
Pyrobeerbeer
1 year agoHonored Guest
Rendering Issue passthrough
Hi Everyone, I'm currently developing an AR game for the Meta Quest 3, and I’m encountering a rendering issue when using PC VR with passthrough. The problem seems to be related to the passthrough fe...
- 1 year ago
We're not able to confirm details about support for the 7000 series for use with PCVR at this time, but we would recommend keeping an eye out for updates on the announcements page of the forums.
If you have any other questions, please don't hestitate to get back to us!
jsbmg
1 year agoExplorer
This seems to be a problem with both Unreal and Unity.
I'm facing the exact same issue on Unreal 5.4.4, the passthrough looks exactly the same as the image provided by the original thread creator. This used to work, back around late October/November.
Meta support has told me that my graphics card is unsupported (Radeon 7800xt).
mrcload - so passthrough is working for you in Unreal now, through Meta Link? I tried turning off Composite Depth for both mobile and PC, and it unfortunately did not fix the problem.
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