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chadyo's avatar
chadyo
Explorer
10 years ago

RenderTexture issue for right eye only - GearVR/Unity 5

I've added a RenderTexture to my game in unity 5 so that I can display the view of a non-OVR game camera on a plane. It works fine for the DK2 but when I try to view on the Gear VR, the right eye displays blue and purple lines on the RenderTexture plane, see example below.

Anyone else use RenderTextures in unity 5 yet and see this on the Gear VR or know if there's a fix?

I'm using unity 5, so unless there's a fix if someone can confirm this will work in unity 4, I'll pay to upgrade to 4 pro.

Any help would be appreciated. Thanks!

IMG_0118.JPG

4 Replies

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  • Are you on Unity 5.0.0p2 and the latest Oculus mobile version (0.4.3.1)?
  • Yeah, I also tried updating unity to 5.0.0p3 after I originally saw the issue with 5.0.0p2 and still saw the issue. Mobile SDK is 0.4.3.1.
  • Also just tried updating to the newest mobile sdk 0.5.0.0 with the same results. If anyone has unity 4 pro, would you be able to confirm that this is a mobile sdk issue and not a unity 5 issue? Was hoping I wouldn't have to pay for a month of unity 4 pro to find out if that will work. I've already used up my trial and RenderTextures aren't available in the unity 4 free version.
  • For anyone else getting this issue, it works in Unity 4 pro