Forum Discussion
Chris_W
9 years agoHonored Guest
Reorientation from the Universal Menu is not being applied to my game
Hello! I am trying to implement this requirement: re-orientation within Universal Menu should reorient users in the app experience I am using an up-to-date Oculus VR SDK (OVR). I have an OVRManager...
AJCMPC
9 years agoHonored Guest
How about on Rift? I had the same problem. I tested my Rift build via a release channel - I downloaded it into Oculus Home with an authorized account and ran it. In my test, pressing the recenter command did absolutely nothing, even though I definitely had the latest OVRManager script instantiated in the scene. I submitted that build, and to my surprise it was approved. Why does it pass approval if it fails during testing?
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