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JonBrouchoud's avatar
11 years ago

[Resolved] Unity 5.1 w/ 0.6 Oculus SDK builds not working

Hi!

I have two machines with Unity 5.1.0f3 projects and Oculus 0.6.0 runtime and SDK being used on both machines.

The issue I'm having is the builds I publish only work on the machine they're created on..

Builds created from machine A work great on that machine, but the Rift isn't detected when I open it on machine B. The reverse is true as well - builds made with machine B only work on machine B. If I try to open it on machine A, it opens, but the Rift isn't detected (even though the demo scene and other Rift demos from 5.1 / 0.6.0 work fine)

Any ideas why this would be the case? Gotta be something dumb I'm missing.. :lol:

Cross posted from Unity: http://forum.unity3d.com/threads/unity- ... es.333475/

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