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benmcnelly's avatar
benmcnelly
Explorer
11 years ago

Sample DK2 Demo compiled with Unity 4.6 Open Beta

I thought some people might be thinking about what engine to use (I know I was) and maybe this will help. I downloaded the open beta of Unity and liked it so much I bought the pro licence. The Oculus integration was easier than UE4 (although I may be jaded from having to compile the editor early on) and the added UI features (finally!) and much more.

Alright here are some links and screenshots. Thank you to anyone who wants to test it out, and please let me know of it runs smooth for you. I have a pretty high end rig, and things are turned up pretty far; so your experience my vary.

Also if you are feeling brave I added an installer to my publishing automation, feel free to try that as well! If anyone wants some tutorials on the light baking or creating an installer, please let me know, I would love to make some if someone actually wants them.

Download:
Zip File http://benmcnelly.com/rift/BaconPancakes.zip
Installer http://benmcnelly.com/rift/setup.exe

Mirror:
Zip File https://s3.amazonaws.com/benrift/BaconPancakes.zip
Installer https://s3.amazonaws.com/benrift/setup.exe

Screenshots (imgur): http://imgur.com/a/zUzRL

Just remembered I disabled directx 11 when I published. It was working fine; that wasn't for technical reasons, I was just troubleshooting the random pixel that renders in the middle of the room and looks like a spider hanging from the ceiling..

Link to Unity Open Beta: http://unity3d.com/unity/beta/4.6
Will require pro licence or trial for oculus dev

Disclaimer: This is of course just a test scene, not a demo or product, I do not own the rights to the video clip of the mystical dog cheff...
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