Forum Discussion
virsabi
5 years agoHonored Guest
Sample OVR skeleton: FixedUpdate() calling update()
Soooo. Am i missing something or is this not illegal?
I noticed the issue cause my collider capsules attached to hand tracked bones weren't updating position/rotation with rigidbody.MovePosition/rigidbody.MoveRotation.
Removing it fixed my issue, although the physics update in other projects worked fine with the implementation.
I noticed the issue cause my collider capsules attached to hand tracked bones weren't updating position/rotation with rigidbody.MovePosition/rigidbody.MoveRotation.
Removing it fixed my issue, although the physics update in other projects worked fine with the implementation.
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