Forum Discussion
Jyakku
11 years agoHonored Guest
Saturation and Framerate Issues with OVR SDK 0.4.4
I just integrated 0.4.4 into my Unity project and a few things appear to have changed. First of all, my framerate has dropped considerably. I typically use the HmdCaps.NoVSync setting to benchmark...
vrdaveb
11 years agoOculus Staff
DistortionCaps is a bitmask, so when you set it to DistortionCaps.SRGB you are clearing all of the other caps. That will cause other issues, such as higher latency. Is there a specific cap that was causing the original problem? Does the following work?
OVRManager.SetDistortionCaps ((uint)OVRManager.display.distortionCaps & ~(uint)DistortionCaps.Overdrive);
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