Forum Discussion
MichaelSchenck
11 years agoHonored Guest
Scale adjuster to help maintain framerate
I have been playing with adjusting the scale of the the render target to maintain frame rate and thought others would find the script helpful. This was discussed in a GDC talk (at about 49 min in) a...
vrdaveb
11 years agoOculus Staff
"MichaelSchenck" wrote:
I am attempting to use it to keep the frame rate solid, although my approach to measure frame rate and adjust this value hasn't worked out very well as a feedback loop. I have been playing with some other ways to do this but nothing has worked as effectively as I want it to. Hoping others may share a better technique.
Have you tried a hysteresis bound? Basically, you could use two different, overlapping thresholds for rising and falling frame rates to avoid rapid oscillation between scaling up and down.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 6 months ago
- 8 months ago