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MikeFesta's avatar
MikeFesta
Explorer
12 years ago

Scale the scene or the camera?

I'm working on my game for the VR Jam (Domino Dash) and trying to figure out the best way to get the camera to scale.

My scene is set up for the default camera scale to work as an overhead camera with a view of the game board for placing dominos. After placement, I want the player to be able to switch to an action camera, putting them on the game board with giant dominos.

With the default camera scaling, the near clipping plane is too large and the eye spacing prevents a sense of scale. My temporary solution has been to scale all of my models by 10x, but it seems like there should be a better way. Anyone have any ideas?

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