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ssy.207517's avatar
ssy.207517
Explorer
2 years ago

Scene Model Shaking in Unity Playmode with Oculus Integration

I'm developing a Quest Pro MR app using Unity and facing an issue with severe shaking of the scene model in playmode when using Oculus Integration SDK. This instability doesn't occur post-build, but it affects the efficiency of testing and development.

Development Environment:

  • Unity version: 2022.3.9f1
  • Oculus Integration SDK version: 57.0.1-deprecated
    • seems to be also happening even with the newest Meta XR Core SDK 60.0.0

I've tried several troubleshooting methods with no success and am seeking advice or solutions to stabilize the scene model in Unity playmode. Any insights or suggestions would be greatly appreciated.

Thank you!