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onenightblitz
8 months agoProtege
Screen frozen in place, MemoryBrokerClient failed to remap HEAD_TRACKER when testing Unity build
I'm developing a Unity VR application using the now-deprecated Oculus Integration SDK. When I built the app and launched it in a Quest 2, the Unity runtime was running but did not follow/track the ro...
JesusOptima
5 months agoHonored Guest
Hi! thanks for coming back!
I triplechecked my app ID, and seems to be right on the build settings.
Just to make sure, do you mean in
Unity -> Project Settings-> Player -> Other settings?
I also checked gradle files and AndroidManifest, all those were good.
Any other hint you found on this issue?
Thanks!
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