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Beloudest's avatar
Beloudest
Explorer
9 years ago

Screen goes black when removing the HMD due to proximity sensor.

Hi all,  the screen goes black when removing the HMD due to the proximity sensor after building from Unity. I want the screen to stay on when the headset is removed for the reason of showing the application at public events. Can we disable this screensaving feature without the use of sticky tape over the sensor?

I've searched online and sticky tape seems the only solution mentioned. Surely this can't be the only method as the sensor has no effect when connected to the Unity Editor  with the headset removed.

Many thanks.

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  • Can we disable this screensaving feature without the use of sticky tape over the sensor?

    Not at this time, sorry.


    the sensor has no effect when connected to the Unity Editor  with the headset removed
    This sounds like a bug in Unity. We cannot reproduce this. What version of Unity are you using?


    Thanks for your reply, it's great to have the confirmation. I believe it's Unity version 5.5.1 latest, don't fix it - it's useful for dev work.  :'(
  • There is a solution and it's very obvious once you clock it. Add another camera to the cam rig which is set to Target Eye = none and then make that camera depth higher than the VR camera. Now you have a camera without the black screen kicking in. Challenge is to match the FOV but that's easy enough to do.