Forum Discussion
smitdylan
1 year agoMember
SDK v66 issues
After updating to V66 I have seen 2 big issues.
1. The scene data is not transferred to Unity with Meta Link. I get the error below. It did work before I updated the SDK to v66. I did enable the dev features in Link and it works fine on the quest 3 itself. Link and Q3 are both updated on the public test channel.
```MRUK couldn't load any scene data. Scene capture does not work over Link or XR Sim.
If using Link please capture a scene with the HMD in standalone mode, then access the scene model over Link.
If a scene model has already been captured, make sure the spatial data feature has been enabled in Meta Quest Link (Settings > Beta > Spatial Data over Meta Quest Link).
If using XR Sim, make sure you have a synthetic environment loaded that has scene data associated with it.```
2. (I think this was in earlier versions as well) Sometimes the rounded corner interactables disappear. It looks like they are not inside of the frustum bounds and I have no idea why. I only used the attached components to scale the UI. Could it be that the bounds don't update properly?
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