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sycx
8 years agoExplorer
Seams on equirect OVROverlay
We are using OVROverlay with Equirect shape
We found that rendering result has seams:
Our environment is Unity 2017.3.1f / OculusUtilities 1.24
Sample project: https://github.com/sycx/OverlaySeam
Sample project: https://github.com/sycx/OverlaySeam
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- JoeTheWiltshireExplorer@sycx This was a long time ago but I don't supposed you found the cause or a solution to this? Currently experiencing this in a quest app build.
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