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sycx's avatar
sycx
Explorer
8 years ago

Seams on equirect OVROverlay

We are using OVROverlay with Equirect shape

We found that rendering result has seams: 



Our environment is Unity 2017.3.1f / OculusUtilities 1.24

Sample project: https://github.com/sycx/OverlaySeam

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  • @sycx This was a long time ago but I don't supposed you found the cause or a solution to this? Currently experiencing this in a quest app build.