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ApooBG's avatar
ApooBG
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2 years ago
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Seeking Solutions for Disabling the Guardian Boundary in MR Games on Quest 3

Hi everyone, We're currently developing a mixed-reality (MR) game for the Oculus Quest 3, which involves physical movement within a real-world space. To enhance immersion, we utilize the passthrough...
  • baroquedub's avatar
    2 years ago

    My understanding is that you need to be approved by Meta for this to be enabled, or at least for your submission not to be rejected if you use the CONTEXTUAL_BOUNDARYLESS_APP flag in the manifest
    See: https://www.uploadvr.com/meta-only-allowing-whitelisted-quest-developers-disable-boundary-mixed-reality/
    It's a pretty select group but if you read through that article it does make some sense why Meta want to vet who can be trusted to use that functionality. That blurring of MR and VR means everyone's learning quite how to make good use of the technology while keeping users safe 🙂