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NotQuite
6 years agoHonored Guest
Set debug.oculus.textureHeight in Unity
Hi,
I can issue these commands, via adb, to increase texture resolution:
adb shell setprop debug.oculus.textureHeight 1536
adb shell setprop debug.oculus.textureWidth 1536
However, these reset after reboot. Is there a way I can set these in Unity each time my app runs?
Thanks!
I can issue these commands, via adb, to increase texture resolution:
adb shell setprop debug.oculus.textureHeight 1536
adb shell setprop debug.oculus.textureWidth 1536
However, these reset after reboot. Is there a way I can set these in Unity each time my app runs?
Thanks!
1 Reply
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- UrbanMr_WigglyProtege
I have the opposite problem. PLAYERS are setting these properties too high and I need to stop them
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