Forum Discussion
Anonymous
6 years agoSettings in Unity to Have Exact Same Haptic "Tick" effect as in Quest Native Menus?
I'm trying to get exactly the same tick effect in my Unity menus as there is in the native oculus menu system. I have gotten fairly close with very short haptic with a low frequency setting but it still feels "muddier" and less consistent. In the native menu it always seems to feel like a single distinct impulse. Is there a way to achieve this in the latest Oculus integration utilities?
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 5 months ago