Forum Discussion
Mockarutan
10 years agoHonored Guest
Shuriken scaling problem when scaling camera
So I'm making a VR mode for a game my studio is making. I'm using Unity 5.1 for my integration atm. The game is made in sort of real life scale, maybe 50% off. But I want characters to look like figur...
Mockarutan
10 years agoHonored Guest
"cybereality" wrote:
I'm not seeing this on my end. Can you give me specific steps to reproduce the problem?
I made a test project to test the problem isolated.
Here is a screenshot with the camera root at scale 1:
http://gyazo.com/8ce7f2f1a136604b8967cc8349de66af
Here is the same cube and particle system with the 'Max Particle Size' variables set to 0.5 and the camera root at scale 30: http://gyazo.com/4ce6a9bf27ae2eb4a8fea5de1cf242ee
Here is the same cube and particle system with the 'Max Particle Size' variables set to 1000 and the camera root at scale 30: http://gyazo.com/a4b3d7b25541de5f775b8ae85b22c966
Obviously there is some sort of scaling issue with the particle system and a scaled VR camera, (or I'm totally brain farting :roll:).
I included the whole project just in case.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 9 months ago
- 11 months ago
- 1 year ago
- 10 months ago