Forum Discussion

🚨 This forum is archived and read-only. To submit a forum post, please visit our new Developer Forum. 🚨
zebra's avatar
zebra
Honored Guest
11 years ago

Size of mirror screen

can the size of "mirrored" viewport on screen be changed? It's just to big, the "show demo scene" in oculus configuration utility is using much smaller window, it would be cool if I could adjust size of "mirror" screen to this size. any ideas if this can be achieved?
thanks
almir

3 Replies

Replies have been turned off for this discussion
  • I'd also like to know if that could be achieved through Unity, that would be great to be able to have a window like that, but I guess probably not using sdk 0.4.2 with direct-to-rift mode since all you get with that is a white screen. It'd be good to hear this functionality in Unity is something that's being worked on
  • zebra's avatar
    zebra
    Honored Guest
    I do not know if you know this, but if you hit M on the keyboard, oculus viewport will be mirrored to the "white" screen, this part works. What I would like to do is to reduce the size of the screen (I do not care about resolution or anything else there, its just a monitor of functionality)
    cheers
    a,
  • Thanks, I did not know that. I never have the OVRmenu.cs script attatched to my project, I might have to copy that function out of there :)

    if (Input.GetKeyDown(KeyCode.M))
    CameraController.Mirror = !CameraController.Mirror;