Forum Discussion
therealjbot
9 years agoHonored Guest
[Solved] How do you start a game in Unity facing the camera direction?
Hi, I am building a VR game using Unity 5.5 with Oculus Utilities V1.10.0. My game requires the user to face at a console to pilot a ship. But depending where the Oculus sensor is located the game s...
vrdaveb
9 years agoOculus Staff
> depending where the Oculus sensor is located the game starts you facing in unpredictable angles.
If you want to take the user's initial head pose as the reference frame instead of starting out in a sensor-based reference frame, enable "Reset tracker on load" in the OVRManager inspector. It just calls InputTracking.Recenter, so if you're doing that yourself, it should also work.
If you want to take the user's initial head pose as the reference frame instead of starting out in a sensor-based reference frame, enable "Reset tracker on load" in the OVRManager inspector. It just calls InputTracking.Recenter, so if you're doing that yourself, it should also work.
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