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Anonymous's avatar
Anonymous
9 years ago
Solved

[SOLVED] Oculus Overlay Callback/ Notification?

Hi,
Just move to the new platform SDK (1.9.0) and set up the LaunchInvitableUserFlow(). However when the overlay activates the input is still being sent to the game.
I think this is because the game needs to run in background so is not paused when the overlay activates and the input is being read.
What I am wondering is if there is a callback or notification that is triggered when the Oculus overlay shows/ dismisses?