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app_mechanic's avatar
app_mechanic
Honored Guest
7 years ago

[Solved] Reloading scene every time while wearing Gear VR.

Hello, 

I want to detect whether user has removed the Gear VR from head or not. 

The video should play once user wear headsets and if the user remove the headset the video should stop or pause. 

And when he wears again, it should start from starting. 

Let me know if we can achieve this using Unity for Gear VR. 

Looking forward hearing back !

Thanks & Regards

5 Replies

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  • I have managed to get it worked. If anyone assistance related to similar issue, Please do let me know.
  • Anonymous's avatar
    Anonymous
    I'm interesting, I need to restart a scene, to point it always in a specific direction.
    I have a sculpture in front of me (real-life object) and when I wear GearVR I want to make sculpture alive, but it needs to be in the right direction, not offset, this is why I thinking to  use a sensor when person wearing GearVR, it's going to restart and ask for 10 sec to point straight forward, then to load a level in that direction. 
  • Hello

    Sorry for late reply, I was away for weekend, Just read your message. 

    Can we connect over Skype for a quick chat, and I will se how I can help you.

    My ID : app.mechanic

    Looking forward hearing back !
  • MrBunnis's avatar
    MrBunnis
    Honored Guest
    Hey app_mechanic I need totally the same thing as you made! So how did u do it?

  • Anonymous's avatar
    Anonymous
    @app_mechanic Hey my friend, would you mind explaing how you did it? I need this for the Oculus Go. I can pay for some coffee via paypal for your help :) Thanks in advance,

    Felix