Forum Discussion
wangxiaogangan
7 years agoExplorer
some question for Blend Render Compositor layer( OvrOverlay ) with Opaque & Transparent model
First of all, Compositor layer contain two type, called them Overlay and Underlay. i have readed the post https://forums.oculusvr.com/developer/discussion/comment/536880#Comment_536880 which talk ab...
vrdaveb
7 years agoOculus Staff
Sorry for the confusion and delay here. Our Underlay_Impostor shader is based on Unity's Standard Shader, which doesn't have the alpha behavior you are looking for. I would recommend using Oculus/Unlit Transparent Color for your your object.
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