Forum Discussion
marvinfriedrich
11 years agoHonored Guest
Split OculusPlugn.dll into UnityStuff.dll & OculusStuff.dll?
Would it be possible to split the Unity OculusPlugin.dll into two .dlls? (UnitySpecific.dll and OculusGeneric.dll)
UnitySpecific.dll would contain the special sauce custom Unity code, and OculusGeneric.dll would contain the regular Open Source Oculus SDK stuff.
That way, we can modify the Open Source API to our heart's content, and compile it to OculusGeneric.dll that can be used in Unity.
That would be super awesome.
I can make any changes to the API i want and i can use them anywhere, except in Unity.... It's really frustrating.
Best,
Marvin
UnitySpecific.dll would contain the special sauce custom Unity code, and OculusGeneric.dll would contain the regular Open Source Oculus SDK stuff.
That way, we can modify the Open Source API to our heart's content, and compile it to OculusGeneric.dll that can be used in Unity.
That would be super awesome.
I can make any changes to the API i want and i can use them anywhere, except in Unity.... It's really frustrating.
Best,
Marvin
2 Replies
Replies have been turned off for this discussion
- cyberealityGrand ChampionI believe there are plans to eventually release the source for OculusPlugin.dll, which should give you the control you want. However, I am not sure how soon that can happen.
- ArtxeHonored GuestAre there updated information about the publication status for the source code of OculusPlugin.dll?
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