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Sploosh
7 years agoExplorer
Started a New Unity Project - Met w/ "error CS0234:The type or namespace name 'Policy'"
I just started a new unity project, and after importing Oculus utilites I'm met with 2 errors.
The first is "AssetImporter is referencing an asset from the previous import. This should not happen." which occured prior to importing Oculus utilities, and I can't seem to find any info on this online.
The second is "Assets\Oculus\Avatar\Scripts\OvrAvatarSkinnedMeshRenderPBSV2Component.cs(4,23): error CS0234: The type or namespace name 'Policy' does not exist in the namespace 'System.Security' (are you missing an assembly reference?)"
Any suggestions as to how to fix these error messages?
*EDIT:* Updating OVR to latest settings (1.32) after a screen prompt saying I was at version 0.0.0 seems to have fixed this I guess.
The first is "AssetImporter is referencing an asset from the previous import. This should not happen." which occured prior to importing Oculus utilities, and I can't seem to find any info on this online.
The second is "Assets\Oculus\Avatar\Scripts\OvrAvatarSkinnedMeshRenderPBSV2Component.cs(4,23): error CS0234: The type or namespace name 'Policy' does not exist in the namespace 'System.Security' (are you missing an assembly reference?)"
Any suggestions as to how to fix these error messages?
*EDIT:* Updating OVR to latest settings (1.32) after a screen prompt saying I was at version 0.0.0 seems to have fixed this I guess.
2 Replies
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- citizen12ProtegeWouldn't worry about the first error. It's transient. Switching your Player Settings to .NET 4.x (e.g.):
Scriptable Runtime Version: .NET 4.x Equivalent
Api Compatibility Level: .NET 4.x
should deal with the "Policy" error. If you don't want to change your runtime then simply comment out the "using System.Security.Policy;" line in OvrAvatarSkinnedMeshRenderPBSV2Component.cs will do it. It's not even required. - metecanpolatHonored Guest
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