Forum Discussion
LucaMefisto
8 years agoMeta Employee
Starting game from a room invitation. Obsolete docs?
Hi all, I have included the rooms invitation system in my game so I can invite others over. https://developer.oculus.com/documentation/platform/latest/concepts/dg-rooms/ If the other players are ...
Anonymous
8 years agoYou have to explicitly gather the outstanding InviteNotifications right after you entered the App ( after platform initialization and entitlement check ). There is Notifications.GetRoomInviteNotifications() for this. I don't remember wether this is documented somewhere or i found out from browsing through the platform source code.
I make this call in my app right after my Users.GetLoggedInUser() succeeded. After you checked and processed the outstanding InviteNotifications this way, you can process notifications that happen while the app session is running via the (updated) second callback you mention above
I make this call in my app right after my Users.GetLoggedInUser() succeeded. After you checked and processed the outstanding InviteNotifications this way, you can process notifications that happen while the app session is running via the (updated) second callback you mention above
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