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motorsep's avatar
motorsep
Start Partner
10 years ago

Stencil shadows a la Quake 3

I've read somewhere that shadow mapping is absolutely bad for mobile VR.

Would stencil shadows (a la Quake 3's shadows; not blobs) perform much better in VR ?

Has anyone tried creating stencil shadows in Unity 5 non-Pro ? (is it even possible)

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