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Dithernet's avatar
Dithernet
Member
12 years ago

stereoscopic image in unity 3d

Hello to all. :geek:

Have an idea for displaying a stereoscopic image on a wall (like a painting) with Unity3D? :idea:

There must have a different image for each camera. if you have a script idea, I'm interested. ;)

Didier :-)

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  • You can just create two layers, one for left image and one for right. Each camera can only see either of those layers. Create your sheet, attach left or right texture and assign it to corresponding layer. Then duplicate it, and assign this clone object to the opposite layer and assign it opposite texture. This will create two objects in exactly the same position, but each is only visible in one eye.

    Honestly though, these stereoscopic images look like crap in VR. I mean the stereo is perfect, but - meh.