Sudden bad performance in new and old builds
Heya
Just a bit over one week ago the project I work on lost most of its build performance. After optimizing everything and triple checking the project settings we recovered barely any fps. I had tried to revert to older version of the project which did not help either.
After many attempts to fix it I tried to play the older builds I had for comparison which were surprisingly low performance as well. These are builds from months ago which were running just fine until recently.
An empty project with only the character controller results in the same bad performance, this plugin being the BNG Framework.
As for some extra information regarding the details:
It happens with both the quest 1 and 2.
The project version is URP 2021.3.11f1 - the issues persist through other versions though.
We have the XR Plugin Management, XR Interaction Toolkit, Oculus XR and OpenXR plugins installed.
The headsets have been reset to factory settings.
I'm hoping it's a temporary issue with the quest. However, answers/fixes would be deeply appreciated.