Forum Discussion
stupidn00b
11 years agoExplorer
Supporting Mobile and PC SDKs in a Single Unity Project
I made a little tool and editor script to ease the pain of switching between the PC and Mobile SDKs for one of our projects that is targeting both Gear VR and PC. This is a bandaid solution that could...
rudyjahchan
11 years agoHonored Guest
"vrationrandy" wrote:
Can't wait to try this out--we're in the middle of crunch time trying to get out a project on 8 platforms (iOS, iOS Cardboard, Android, Android Cardboard, OS X, PC, Gear VR, and Oculus Rift) all by the end of March and while we've managed to roll up everything but the Rift into one master player controller, we've been wrestling to conceptualize how we can best have both the Rift and the Gear VR files in the project simultaneously.
Hi there, vrationrandy. Would you mind sharing your platform switching code? I am particularly interested in how you can get Gear VR and Android Cardboard to play nicely together.
Thanks!
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