Forum Discussion
Oloap.92
3 years agoProtege
Sync Meta Avatar with Hand controller
Hello,
I am using the OVR Player controller with OVR Hands, tracked by the device controller, not by the hand tracking system.
As next step, I add the new meta avatar below the OVR Player controller (exactly below the TrackingSpace transform), keeping the OVR Hands logic, because I need to interact with other objects.
However, the OVR Hand hand model is not synced (does not overlap) the meta avatar hand.
Is there a way to fix, fine tune, that issue? I cannot use the hand tracking system, I need to use the device controller for tracking hand rotation and position, but replacing the controller model with hand one.
Thanks in advanced for any help.
3 Replies
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- purple.cyborgProtege
Any fix? Having same issue.
- Oloap.92Protege
Hi, I used the BNG Framework to get a better overlapping between the avatar and the tracking space.
Then, I just applied an HandPoser component to have the hand pose that best fit my needs.
- purple.cyborgProtege
Thank you for replying, My issue was quite different I was not able to sync avatar hands and controllers when I was using the character controller and rigid body for movement. I fixed it by using transform for movement.
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