Forum Discussion
RevisiaLtd
7 years agoHonored Guest
Teleport Scripts for Oculus Quest.
Hello Oculus Community, First time posting here and learning to develop on Oculus quest. However I haven't been able to find good resources like the steamVR Plugin for HTC Vive. I have downloade...
mouse_bear
7 years agoRetired Support
You may want to increase the "Fixed Timestep" value (within the Unity editor, under the Edit -> Project Settings -> Time menu) to match the max framerate of your device. This value determines the rate at which your physics objects update; this is set to 0.2 as default within Unity (50Hz). You can refer to the following chart to determine which values to enter based on device:
50Hz (Default) = 0.2
60Hz (Gear VR) = 0.0167
72Hz (Quest/Oculus Go) = 0.0138
80Hz (Rift S) = 0.125
90Hz (Rift) = 0.0111
This not only makes the physics within your experience smoother, but it also solves the issues around teleporting.
50Hz (Default) = 0.2
60Hz (Gear VR) = 0.0167
72Hz (Quest/Oculus Go) = 0.0138
80Hz (Rift S) = 0.125
90Hz (Rift) = 0.0111
This not only makes the physics within your experience smoother, but it also solves the issues around teleporting.
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