Forum Discussion
Taivas
7 years agoProtege
Texture distortion bug
Hello, I'm facing a pretty bad issue with unity. Its a wave distortion like bug, whenever I move an object, or its texture changes, I see a wave distortion for 1 frame. its pretty notice able, and hard to deal with, since I cant find anything on it in google.
I only found these topics that might describe my problem
https://discourse.threejs.org/t/solved-my-material-texture-is-being-distorted-and-glitched-as-i-go-farther-away/2084/4
https://forum.unity.com/threads/horizontal-wave-distortion.295769/
anyways, not much help there
this distortion happens in all objects, including the ones that dont really have a tesxture
I only found these topics that might describe my problem
https://discourse.threejs.org/t/solved-my-material-texture-is-being-distorted-and-glitched-as-i-go-farther-away/2084/4
https://forum.unity.com/threads/horizontal-wave-distortion.295769/
anyways, not much help there
this distortion happens in all objects, including the ones that dont really have a tesxture
3 Replies
Replies have been turned off for this discussion
- TaivasProtegeunity 2017.4.0f1
oculus sdk 3.4.1
gtx 1060 v. 22.21.13.8514
where can i get logs? its basically in everything, even videos played with unity video player have this graphical bug - TaivasProtegei did some more research, and it seems its because unity doesn't support system.drawing. graphics drawn with this distort all other gasmeobjects
- TaivasProtegeokay got it fixed. turns out the problem was gpu overload. I could only get 10 fps of performance from the texture though
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 2 months ago
- 1 year ago
- 10 months ago
- 10 months ago
- 5 months ago