Forum Discussion
OrangeFlower
9 months agoExplorer
The Different Depth Textures Get from Quest
In Depth-API sample, I notice that in ShowDepthMap.shader, it suggest that switching different code in shader. fixed4 frag (Interpolators i) : SV_Target
{
UN...
- 6 months ago
Yes, you may find the usage in:
https://github.com/oculus-samples/Unity-DepthAPI/issues/80
Gustorvo
7 months agoProtege
Have you figured it out? I'm trying to achieve the same thing...
- OrangeFlower6 months agoExplorer
Yes, you may find the usage in:
https://github.com/oculus-samples/Unity-DepthAPI/issues/80
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