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RikkTheGaijin's avatar
RikkTheGaijin
Heroic Explorer
12 years ago

TOTAL NOOB, NEED HELP

Hi everyone, I'm a 3D artist and I've got my hands on Unity. I would really like to be able to make a simple demo where I can put some of my 3D model in a scene, and view them with my DK2.

The problem is, I have ABSOLUTELY no knowledge of programming whatsoever. :?

So, is there a video tutorial that shows step by step how to import a model in Unity and create a Direct To Rift executable to view it in the DK2?

If not, is there a shared Unity project that I can open and modify, to achieve what I need?
Or some place where can I find comprehensive instructions on how to do this?

Thank you!

4 Replies

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  • Same story here, except im running a mac. Also my mac is running 4 gigs of ddr3 ram with a 2.4ghz intel core 2 duo processor, any way to optimize it for the rift to run smoother fps?
  • Do a little reading in the developer area, there is some good documentation. You can start by downloading the unity integration asset.

    https://developer.oculus.com/?action=dl

    Just import this package into unity from the menu under > import asset package. Under the OVR directly in your new project, you will find a prefab directory that has some camera setups to get started. The new SDK added yesterday has support for mac builds.
  • Eirinn's avatar
    Eirinn
    Honored Guest
    "Lightbourn" wrote:
    Same story here, except im running a mac. Also my mac is running 4 gigs of ddr3 ram with a 2.4ghz intel core 2 duo processor, any way to optimize it for the rift to run smoother fps?


    The processor and the amount of ram isn't really the issue, it's the graphics card.