Forum Discussion
ZimmerJ
9 months agoHonored Guest
Unexpected Positional Tracking Issues with Meta Quest 2 over Air Link (Research Setup)
We are running a research project using a Meta Quest 2 via Air Link to stream content from a Windows PC. The setup uses a local 5GHz network (no internet access) dedicated to the Air Link connection....
fxd.look
8 months agoHonored Guest
I'm experiencing a similar issue, and I've successfully reproduced it in the demo scene of Meta XR Core SDK (77.0.0)!
My problem is that after building the APK, the XRHMD shows abnormal offset (can be observed through SplashImage or InputSystem output values), requiring manual view resetting to fix.
(Note: Resetting outside the game has no effect + the current reset only applies to the current session. The same view reset issue reappears every time the game is relaunched.)
(Additional note: The issue doesn't occur with PC streaming or Editor streaming - it only manifests when running the built APK on Meta devices.)
For details, please refer to this discussion:
https://communityforums.atmeta.com/discussions/dev-unity/openxr-hmd-track-input-error-about-the-meta-package-of-unity/1336572
I also plan to immediately submit feedback through MQDH (Meta Quest Developer Hub), as this issue represents a critical bug for our project (incorrect Input values severely impact both the camera and character systems).
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