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vrdaveb
10 years agoOculus Staff
Unite 2015 talk: Optimizing for Consumer VR
As promised, here are the slides from my Unite 2015 talk. We'd love to hear about the techniques you are using to hit frame rate. https://docs.google.com/presentation/d/1SvmU1V6LV36_O1FYDhgWENClPkfK0G...
bzor
10 years agoHonored Guest
this is great, the profiling tips are really helping me right now. also I thought dropping render scale would look way worse than it does. thanks!!
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