Forum Discussion
JoeTheWiltshire
5 years agoExplorer
Unity - OVRCameraRig - With "Use Per Eye Cameras" enabled, depth and positional tracking are broken.
Hi all, I have a unity scene with a mixture of regular geometry and background spheres: Left360 and Right360 The geometry is totally normal 3d scene geometry. The background spheres are only seen ...
forty1212
1 year agoExplorer
With "Use Per Eye Cameras" enabled, Everything seems smaller, depth and positional tracking are broken.
My guess is because the two rendering cameras are spaced too far apart. But I can't find a way to modify this spacing.
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