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delphinius81
8 years agoRising Star
Unity 2017.1 performance with GearVR
I recently updated to Unity 2017.1.0p5 and am trying to figure out why I'm now seeing a big performance hit. In 5.6, I was seeing a solid ~60 fps in my application's main scene. You are essentially a ...
delphinius81
8 years agoRising Star
Someone told me that disabling Graphics Jobs helps if you are using dynamic batching helped them, but I personally didn't see any performance difference (possibly because our scene does not have many assets being dynamically batched).
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