Forum Discussion
delphinius81
8 years agoRising Star
Unity 2017.1 performance with GearVR
I recently updated to Unity 2017.1.0p5 and am trying to figure out why I'm now seeing a big performance hit. In 5.6, I was seeing a solid ~60 fps in my application's main scene. You are essentially a ...
r0b0saru
8 years agoExpert Protege
delphinius81 said:
Someone told me that disabling Graphics Jobs helps if you are using dynamic batching helped them, but I personally didn't see any performance difference (possibly because our scene does not have many assets being dynamically batched).
Thanks very much for he advice. For me this did not seem to help but perhaps it does for someone else.
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