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MrBenjaminsson
6 years agoHonored Guest
Unity 2017.4.40 and Integration v17 on Quest not working
Hi,
I'm trying to upgrade from Unity 2017.4.27 and Oculus Integration 1.35 to Unity 2017.4.40 and Integration v17 (1.49) but have issues when deploying to the Quest.
It seems the SDK won't initialize (SDK 0.0.0. is printed in the log). I've had this issue in the past on PC but never on Android.
Anyone else still on 2017.4 that have experienced something similar?
Cheers,
Kristoffer
I'm trying to upgrade from Unity 2017.4.27 and Oculus Integration 1.35 to Unity 2017.4.40 and Integration v17 (1.49) but have issues when deploying to the Quest.
It seems the SDK won't initialize (SDK 0.0.0. is printed in the log). I've had this issue in the past on PC but never on Android.
Anyone else still on 2017.4 that have experienced something similar?
Cheers,
Kristoffer
06-08 16:53:12.960 20133 20158 I OVRPlugin: UnityPluginLoad called06-08 16:53:12.966 20133 20158 I Unity : Unity v2017.4.40f1, Oculus Utilities v1.49.0, OVRPlugin v1.49.0, SDK v0.0.0.06-08 16:53:12.966 20133 20158 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])06-08 16:53:12.966 20133 20158 I Unity : UnityEngine.Logger:Log(LogType, Object)06-08 16:53:12.966 20133 20158 I Unity : OVRManager:InitOVRManager()06-08 16:53:12.966 20133 20158 I Unity : 06-08 16:53:12.966 20133 20158 I Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/Android/runtime/DebugBindings.gen.cpp Line: 51)06-08 16:53:12.966 20133 20158 I Unity : 06-08 16:53:12.969 20133 20158 I Unity : SystemHeadset None06-08 16:53:12.969 20133 20158 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])06-08 16:53:12.969 20133 20158 I Unity : UnityEngine.Logger:Log(LogType, Object)06-08 16:53:12.969 20133 20158 I Unity : OVRManager:InitOVRManager()06-08 16:53:12.969 20133 20158 I Unity : 06-08 16:53:12.969 20133 20158 I Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/Android/runtime/DebugBindings.gen.cpp Line: 51)1 Reply
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- MrBenjaminssonHonored GuestDowngraded the Oculus Integration to 1.35 that worked with 2017.4.27 but with the built in 1.38 OVRPlugin that comes with 2017.4.40 and that works, which is good, as 64-bit support was the main reason for upgrading Unity.
Would still be nice to understand why v17 fails.
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