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Anonymous's avatar
Anonymous
6 years ago

Unity 2019.3.12f1: VR cannot be enabled

Hi,

I'm trying to get Unity 2019.3.12f1 set up for Oculus Quest development and have followed the Oculus instructions precisely. However, when following "Enable Virtual Reality (VR) Support", I'm hitting a wall.

After enabling the Oculus plug-in provider, I return to Player settings and see that "Virtual Reality Supported" is grayed out and listed under "Deprecated Settings" with a warning that "Unity has detected that you have one or more XR SDK Provider packages installed. Legacy XR is incompatible with XR SDK."

What?

My understanding is that I don't want Legacy XR. Why can't I see the Oculus XR SDK? Screenshots attached.

I also tried re-doing the entire new project set up without importing the Oculus Integration asset pack. This had no effect.

Thanks,

Bart

6 Replies

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  • I have hit the same wall. I'm wondering if that's the reason I can't build and run. 
  • Anonymous's avatar
    Anonymous

    seanlazer said:

    I have hit the same wall. I'm wondering if that's the reason I can't build and run. 


    I actually ended up getting it to work. This is not actually an error. The Unity XR system works with Oculus and you should be able to build your project that way. You can drop in the Oculus integration asset but it is not necessary except to access Oculus SDK-specific features.
  • Inuit95's avatar
    Inuit95
    Honored Guest


    Hi,

    I'm trying to get Unity 2019.3.12f1 set up for Oculus Quest development and have followed the Oculus instructions precisely. However, when following "Enable Virtual Reality (VR) Support", I'm hitting a wall.

    After enabling the Oculus plug-in provider, I return to Player settings and see that "Virtual Reality Supported" is grayed out and listed under "Deprecated Settings" with a warning that "Unity has detected that you have one or more XR SDK Provider packages installed. Legacy XR is incompatible with XR SDK."

    What?

    My understanding is that I don't want Legacy XR. Why can't I see the Oculus XR SDK? Screenshots attached.

    I also tried re-doing the entire new project set up without importing the Oculus Integration asset pack. This had no effect.

    Thanks,

    Bart


    Did you fix it?
  • Inuit95's avatar
    Inuit95
    Honored Guest



    seanlazer said:

    I have hit the same wall. I'm wondering if that's the reason I can't build and run. 


    I actually ended up getting it to work. This is not actually an error. The Unity XR system works with Oculus and you should be able to build your project that way. You can drop in the Oculus integration asset but it is not necessary except to access Oculus SDK-specific features.


    Did you fix it?